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Chapter 2
by Wulfblade
What's next?
The game begins
The DM cleared his throat: Alright, let’s get going then! Previously in our game the party narrowly escaped from the clutches of wood elf Baroness Ymyriel’s guards, after a routine audience to showcase of your abilities went horribly awry…
SORCERER, apologetically: How was I supposed to know a simple Gust cantrip would do that to her dress? It’s like the weakest spell I had!
BARD, whispering: Her dress was made from real leaves, how sturdy did you expect it to be?!
ROGUE, chortling: I thought it was pretty funny.
DM: In any case… after escaping from the wood elf domain the party managed to make it back to the great city of Hundruna, the cosmopolitan metropolis just beyond the borders of the great woodlands, whose spires rise high to challenge the tallest of trees. After a long journey you dragged yourselves into a tavern in the lower class district, ordered a round of drinks, and began to discuss your plans.
ROGUE, quickly dropping into character: ”Okay, so we’re skint, we got no prospects and no connections. How are we gonna make some money?“
BARD: ”Not to worry, I’m sure something will drop in our lap, it always has. In a big city like this people are looking to hire all the time! There’s gotta be a job around here that fits our skillset.”
What's next?
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Boudoirs and Beholders
Revealing quests in a tantalizing D&D campaign
Follow along as a group of adventurers embark on a unique and risqué Dungeons and Dragons campaign that pushes the boundaries of both their imaginations and their characters. In this tale, the players find themselves delving into a world where mischievous pranks and tantalizing encounters take center stage. As the players delve into a vibrant fantasy realm, they discover that their characters possess a mischievous streak. They use their wits, spells, and clever tactics to engage in playful seductions, cheeky banter, and provocative encounters with non-player characters, using the options available to them to strip the characters they encounter. The narrative mimics a genuine Dungeons and Dragons campaign, with detailed descriptions of magical items, spells, and scenarios that enable the characters to push the boundaries of the game.
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- Enf, dungeons and dragons, game, disrobing
Updated on Sep 12, 2024
by Wulfblade
Created on May 24, 2023
by Wulfblade
With every decision at the end of a chapter your score changes. Here are your current variables.
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